I have no idea how this will go, but I have decided to start a blog covering my love of doing just that, and wargaming with the results. It will meander and lurch rather like me and may not last but hey, I'm 68 today so if I don't give a Blog a go soon it will be too late!
Currently I have a long, long list of projects, covering many periods but all held up by a desparate attempt to finish a book. The text is done, I am going through intergrating illustraion captions in their right place in the text. This, and finishing the line drawings themselves, has meant I put all my modelling projects on hold, which has been very frustrating.
However a forthcoming wargames weekend at my place has meant I have had to dig out old figures and terrain and check for damage etc, and the sceanrios have stirred longings to do some new figures. I had some Maquis figures converted and awaiting painting, and although one of the guys coming has some suitable figures I decided to paint mine too. Naughty but there are only 5 of them... except I then thought how great it would be to have some Milice (collaorationist para-military militia) and/or Group Mobile Reserve (GMR para-military police). Oh dear. Will I resist or will there be some collaborationist scum waiting to pounce on the gallant Resitance? Watch this space...
One look at Alex Teo’s home reveals his passion for 1:6 scale action figures. So
large is his collection that his home has taken on the vibe of a small museum.
What turns a mild-mannered graphic designer into an action figure aficionado?
Let’s ask him. Alex took some time to discuss just what’s behind his
Please tell us a little bit about yourself.
I am a father of two teenage boys living in sunny Singapore and a graphic
designer by profession. I run my own company and devote some of that time to
blogging about my passion. Blogging about toys has opened up a whole new world
to me, connecting me with many like-minded people across the globe and I've
made many friends from blogging.
There are enormous amounts of board games that make a quick splash
onto the scene and then disappear quietly into the night, like an
sulking beaver or any number of furry rodents. (I'll pause here for a
brief moment of applause for that sweet metaphor. Thank you.)
A true board game classic comes by only once in a decade or so and
has to contain some great, creative element, that keeps it accessible
and re-playable. Monopoly is a fantastic classic because it contains
chance, franchise building and a world that affects all participants.
Risk is a classic because it involves strategy, chance and action turns.
These board games have become legend because of their high replay
value, their accessibility to any generation, and their depth in
strategy options mixed together with a healthy amount of chance and good
It takes a lot to become a great, certified classic board game these
days. To most shoppers, the board game department has been looking
mighty bleak for a dozen years now. With video games dominating the
market and the attention of all spectrum's of the family, it's no
surprise that board games have to work extra hard to earn any kind of
play time. Especially when it comes to family time. However, where
others have fallen, one game stands alone and proud, and that game is
The Settlers of Catan.
China seems to be part of many conversations in our industry, but did you ever wonder how that came to be? Well, wonder no more. Toy Town: How a Hong Kong Industry Played a Global Game by Sarah Monks, a new book commissioned by the Toy Manufacturers’ Association of Hong Kong tells the inside story of how tiny Hong Kong became the world's number one toy exporter then went on to establish southern China as the global toy industry's production base.
Angela Gardner, one of the many contributors to the book, learned the toy industry from her father, Frank, head of Plastic Manufacturing Corp (PMC). She was the first woman to sell on an international level and went on to found her own company, Castlespring Enterprises in Hong Kong
Here at Radar Toys we are not fanatical collectors of plush toys. We much prefer articulate action figures and awesome strategy board games. Agricola, anyone? However, once in a while a company comes out with something that is just too darn adorable in the world of plush toys, that we can't resist. We've fallen victim to many-a-superb Pokemon plushies over the years, but this time around the winning hand belongs to a company called Funko.
Funko has been on the steady rise the last couple of years, producing bobble heads, vinyl inspired figures, and outstanding plush toys. Funko's awesome success is due their ability to secure licensing rights to some of the greatest franchises. From DC Universe to Star Wars to Lord of the Rings --- Funko has products of some of the most revered characters in nostalgia-land. Enough talk, let's look at some pictures of their great plushies. Here are a few of the house favorites at Radar: